Stuntman (PlayStation 2, 2002) CIB, Very Good

$6.99

Only 1 left in stock

SKU: af891a6b405a4e4d7eb0 Category: Tags: , ,

Description

Stuntman (PlayStation 2, 2002) CIB, Very Good

Game Name:
Stuntman
Video Game System:
PlayStation 2
Release Year:
2002
ESRB Rating:
T
Genre:
Action and Adventure
Publisher:
Atari
Developer:
Reflections Interactive
Player Count:
1 player
UPC Number:
742725226395
SKU:
af891a6b405a4e4d7eb0
Condition:
Very Good
Has Manual:
Yes
Condition Notes:
Game Description:

Stuntman (PS2) — Crash Course in Looking Cool

Stuntman turns your PlayStation 2 into a film set with no OSHA and a director who thinks “again, but closer to the exploding van” is constructive feedback. You’re a rookie wheelman grinding through movie gigs—threading needles, power-sliding through glass, and hitting marks down to the half-second—because in this business the difference between “nailed it” and “you’re fired” is one missed cue. It’s pure adrenaline with a clipboard yelling at you.

Released in 2002, developed by Reflections Interactive and published by Infogrames, this one’s a precision driving sim wearing a blockbuster costume. Each scene is a puzzle made of drift angles, jump arcs, and ruthless timing windows; memorize the route, stick the landing, and listen to the director go from furious to smug in real time. If your collection craves sweaty-palmed perfection runs, this is exactly the kind of cult favorite you grab when you buy retro games on Retro Games eXchange.

It’s demanding but fair: mistakes snowball fast, but mastering a sequence feels like winning a tiny Oscar for Best Controlled Chaos. Between films you unlock vehicles, practice lines, and chase that magical take where the car, the stunt, and your reflexes all click—chef’s kiss, cue the credits.

  1. Release Year: 2002
  2. Platform: PlayStation 2
  3. Genre: Precision driving / stunt simulation
  4. Developer: Reflections Interactive
  5. Publisher: Infogrames
  6. Gameplay: Hit exact marks, nail jumps, drift through tight corridors, one-take perfection runs
  7. Difficulty: High but learnable—memorization and timing are everything
  8. Vibe: Movie set chaos, director barks, “just one more take” energy

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