Description
Need For Speed: Hot Pursuit (PlayStation 3, 2010) CIB, Good
Need For Speed: Hot Pursuit (PlayStation 3, 2010)
Need For Speed: Hot Pursuit on PlayStation 3 is Criterion Games walking into the franchise and saying, “What if we stop pretending and just make the cops vs. racers fantasy as loud and illegal as possible?”
Released in November 2010 and published by Electronic Arts, this entry reboots the Hot Pursuit idea with exotic supercars, high-speed highway chases, and a whole career mode on both sides of the law.
The game is set in Seacrest County, a fictional West Coast playground that’s basically one giant speeding ticket waiting to happen. It’s an open world with over 100 miles of road, mixing coastal highways, forests, deserts, and mountain passes.
You tackle separate career paths as a Racer and as a Cop: racers go for illegal events, time trials, and duels, while cops run interdiction, rapid response, and full-on rolling road wars. Both sides get access to gadgets like EMP blasts, spike strips, roadblocks, and helicopter support, turning every chase into a miniature action movie.
Handling sits right between burnout-arcade and pseudo-sim: cars drift easily, boost is your best friend, and the game absolutely wants you to barrel through corners at speeds that would make a real tire cry.
The magic sauce is Autolog, the social layer that tracks times, recommends events based on your friends’ records, and basically exists to shame you into re-running races until you prove you’re faster than everyone on your list. It turned leaderboards into actual trash talk fuel instead of just numbers on a menu.
Originally, Hot Pursuit supported online multiplayer and Autolog-connected competition on PS3, but those online servers have since been shut down for the 2010 version, so you won’t be using its online features anymore.
Today, the PS3 disc is effectively an offline package: you still get the full single-player careers and local Autolog-style time tracking on your own system, but no online matchmaking or shared leaderboards. If you want modern online play and cross-platform Autolog, that lives in the later remastered release on newer consoles instead.
- Hot Pursuit lets you fully commit to both sides: the Racer career focuses on outrunning the law with faster cars and evasive tech, while the Cop career leans into interceptors, roadblocks, EMPs, and “ram them until they stop existing” tactics, each with its own progression and unlock path.
- Seacrest County isn’t just a menu backdrop – it’s a connected open world four times larger than Burnout Paradise’s map, split into themed regions that shift from coastal sunrise runs to late-night desert speed traps, all feeding into events scattered across the road network.
- Autolog was such a big deal it won a BAFTA for its multiplayer component: it compares your event times to your friends, pushes “Autolog Recommends” challenges, and turns every little improvement into a notification, basically weaponizing your competitive streak.
- Post-launch DLC added new events and car packs like Lamborghini Untamed and Porsche Unleashed, expanding the roster with icons like the Sesto Elemento and classic 80s and 90s exotics to wreck at 180 mph in front of deeply unimpressed Seacrest County deputies.
- A lesser-known bit of trivia: even though the remaster took the spotlight later, the 2010 original was already winning “Best Racing Game” awards at E3 and the Spike Video Game Awards when it launched, helping rehab the Need For Speed name after a few rough years.
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