Description
Killzone: Mercenary (PS VITA, 2013) , Very Good
Killzone: Mercenary – PlayStation Vita (2013)
Hit the front lines as Arran Danner, a freelance soldier navigating between ISA and Helghast missions in a fast-paced FPS built on a modified Killzone 3 engine—delivering console-level visuals, custom loadouts, and touchscreen enhancements.
Developed by Guerrilla Cambridge and released September 2013, this game offers both a solo campaign (9 missions, contract-based objectives, valor rewards) and a robust multiplayer suite. It set a new standard for Vita shooters :contentReference[oaicite:2]{index=2}.
- Campaign: Single-player only; story-driven missions across major Killzone events, with freedom to pursue contracts and earn cash for gear :contentReference[oaicite:3]{index=3}.
- Online Multiplayer: Competitive play for up to 8 players across 6–8 maps and four modes (e.g. Deathmatch, Team Deathmatch, Warzone) with loadout customization and valor system :contentReference[oaicite:4]{index=4}.
- Offline Botzone DLC: Optional Botzone add-on lets you battle AI opponents (1–8 players total) across all maps even without servers :contentReference[oaicite:5]{index=5}.
Player feedback:
Reddit users loved its handheld gameplay:
> “The multiplayer was great… the best FPS on the Vita by a VERY large margin” :contentReference[oaicite:6]{index=6}
Online status: Official servers were shut down in August 2022 :contentReference[oaicite:7]{index=7}. :contentReference[oaicite:8]{index=8} :contentReference[oaicite:9]{index=9}.
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Campaign runs solo; multiplayer via official servers (pre‑2022) or Botzone DLC; community servers are “maybe” working through private setups—not officially supported.






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